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Posts Tagged ‘Apple’

Unity3D, MonoTouch and Flash CS5 to be banned from iPhone/iPad’s Ecosystem

Friday, April 9th, 2010

Up until now a few solutions existed if you wanted to avoid C/Objective C to code for the iPhone and specially to achieve some code portability/compatibility with other platforms. Examples of those solutions are Unity3D, Flash CS5, MonoTouch, HaXe and other static-compiters or trans-compilers like XMLVM. As reported by several sources (e.g. this Engadget article) […]


Calling Code In A Different Controller With Objective-C

Thursday, November 27th, 2008

I’m fairly new to the Objective-C and it might not come as a surprise that I’m only learning it because it’s the default iPhone programming language. What geek owns an iPhone and didn’t at some point want to create its own application? Well for me it’s not just for the personal pleasure, it also my […]