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	<title>Comments on: An introduction to game physics with Chipmunk</title>
	<atom:link href="http://www.alexandre-gomes.com/?feed=rss2&#038;p=346" rel="self" type="application/rss+xml" />
	<link>http://www.alexandre-gomes.com/?p=346</link>
	<description>Technology, programming, ideas and innovation are my preferred subjects. Working professionally on programming gives me plenty of new topics to write about, still my brain keeps popping out ideas in the most unexpected places.</description>
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		<title>By: alexmipego</title>
		<link>http://www.alexandre-gomes.com/?p=346&#038;cpage=1#comment-34114</link>
		<dc:creator>alexmipego</dc:creator>
		<pubDate>Fri, 11 Dec 2009 11:16:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexandre-gomes.com/?p=346#comment-34114</guid>
		<description>Yes, maybe you should simply use a &quot;for&quot; loop and store them in an array...</description>
		<content:encoded><![CDATA[<p>Yes, maybe you should simply use a &#8220;for&#8221; loop and store them in an array&#8230;</p>
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	<item>
		<title>By: Sergio</title>
		<link>http://www.alexandre-gomes.com/?p=346&#038;cpage=1#comment-34111</link>
		<dc:creator>Sergio</dc:creator>
		<pubDate>Thu, 10 Dec 2009 03:25:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexandre-gomes.com/?p=346#comment-34111</guid>
		<description>Nice tutorials. 
I have a beginner question, I want to add, for example, 30 balls in space. It is possible to do in this code?
Thanks!</description>
		<content:encoded><![CDATA[<p>Nice tutorials.<br />
I have a beginner question, I want to add, for example, 30 balls in space. It is possible to do in this code?<br />
Thanks!</p>
]]></content:encoded>
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	<item>
		<title>By: alexmipego</title>
		<link>http://www.alexandre-gomes.com/?p=346&#038;cpage=1#comment-34103</link>
		<dc:creator>alexmipego</dc:creator>
		<pubDate>Mon, 07 Dec 2009 11:39:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexandre-gomes.com/?p=346#comment-34103</guid>
		<description>You could. You can use joints for instance. Check their docs.</description>
		<content:encoded><![CDATA[<p>You could. You can use joints for instance. Check their docs.</p>
]]></content:encoded>
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	<item>
		<title>By: Evana</title>
		<link>http://www.alexandre-gomes.com/?p=346&#038;cpage=1#comment-34102</link>
		<dc:creator>Evana</dc:creator>
		<pubDate>Mon, 07 Dec 2009 05:55:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexandre-gomes.com/?p=346#comment-34102</guid>
		<description>Hi,

Tanks for such a nice tutorials. it helps lot for beginner. 
i have a question to you. i want to play a with rope image is it possible with chipmunk engine.
i have to declare shape dynamically.
Waiting for your reply.</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>Tanks for such a nice tutorials. it helps lot for beginner.<br />
i have a question to you. i want to play a with rope image is it possible with chipmunk engine.<br />
i have to declare shape dynamically.<br />
Waiting for your reply.</p>
]]></content:encoded>
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	<item>
		<title>By: Jon</title>
		<link>http://www.alexandre-gomes.com/?p=346&#038;cpage=1#comment-33630</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Wed, 22 Jul 2009 13:54:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexandre-gomes.com/?p=346#comment-33630</guid>
		<description>Great article, any word on you getting a chance to do one  for joints etc?
Thanks! :)</description>
		<content:encoded><![CDATA[<p>Great article, any word on you getting a chance to do one  for joints etc?<br />
Thanks! <img src='http://www.alexandre-gomes.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Resources: cocos2d at Under The Bridge</title>
		<link>http://www.alexandre-gomes.com/?p=346&#038;cpage=1#comment-33521</link>
		<dc:creator>Resources: cocos2d at Under The Bridge</dc:creator>
		<pubDate>Sun, 17 May 2009 09:05:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexandre-gomes.com/?p=346#comment-33521</guid>
		<description>[...] An introduction to game physics with Chipmunk gives you an excellent tutorial on the physics engine that comes with cocos2d. [...]</description>
		<content:encoded><![CDATA[<p>[...] An introduction to game physics with Chipmunk gives you an excellent tutorial on the physics engine that comes with cocos2d. [...]</p>
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	<item>
		<title>By: dmitry</title>
		<link>http://www.alexandre-gomes.com/?p=346&#038;cpage=1#comment-33508</link>
		<dc:creator>dmitry</dc:creator>
		<pubDate>Fri, 15 May 2009 23:37:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.alexandre-gomes.com/?p=346#comment-33508</guid>
		<description>Pretty good tutorial, much appreciated.</description>
		<content:encoded><![CDATA[<p>Pretty good tutorial, much appreciated.</p>
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